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Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Jul 25, 2025 · The kicker ability doesn’t let you pay a kicker cost more than once.
Jul 25, 2025 · If a spell’s kicker cost was paid, the spell is “kicked.”
Jul 25, 2025 · To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell’s mana value remains unchanged, no matter what the total cost to cast it was.
Jul 25, 2025 · If you copy a kicked spell on the stack, the copy is also kicked.
Jul 25, 2025 · The value of X is calculated only once, as Consult the Star Charts resolves.
| Archetype | Format | Inclusion | Copies | Decks (n) |
|---|---|---|---|---|
| Grixis Control | Modern | 100% | 4× | 5 |
| Dimir Control | Modern | 100% | 4× | 3 |
| 4-Color Control | Standard | 100% | 4× | 1 |
| Mono Blue Control | Standard | 100% | 4× | 1 |
| Saheeli Combo | Modern | 100% | 4× | 1 |
| Jeskai Control | Standard | 98.2% | 2–4× | 110 |
| Azorius Control | Modern | 85.8% | 1–4× | 127 |
| Azorius Control | Standard | 75% | 3–4× | 4 |