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Hydro-Man, Fluid Felon, art by David Palumbo
Art by David Palumbo · ™ & © Wizards of the Coast · image via Scryfall
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Hydro-Man, Fluid Felon

{U}{U} · Legendary Creature — Elemental Villain

Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)

Rulings (2)

Sep 19, 2025 · After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.

Sep 19, 2025 · The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.

LegacyLegal
VintageLegal
ModernLegal
PioneerLegal
StandardLegal
PauperNot legal
PremodernNot legal
cEDHLegal

Where it’s played now

Inclusion by archetype · Standard

% of archetype's lists running it · last 30 days · n=529 decks
ArchetypeFormatInclusionCopiesDecks (n)
Mono Blue ElementalsStandard100%1
Izzet SpellementalsStandard48.4%1–2×91
Izzet MidrangeStandard28.6%2–3×7
Izzet ProwessStandard4.8%1–2×394
Izzet LessonsStandard2.8%36
Data as of Jun 14, 2026 · MTGO + papercasthaven.com

Price

Hydro-Man, Fluid Felon — price trend

Daily cheapest printing · USD · last 90 days · n=2 snapshots
Data as of Jun 14, 2026 · Scryfallcasthaven.com

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