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Nowhere to Run, art by Jodie Muir
Art by Jodie Muir · ™ & © Wizards of the Coast · image via Scryfall
Selected printing · USD
$0.60
checked Jun 14, 2026 · Scryfall
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Nowhere to Run

{1}{B} · Enchantment

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Rulings (3)

Sep 20, 2024 · If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.

Sep 20, 2024 · If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.

Sep 20, 2024 · Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.

LegacyLegal
VintageLegal
ModernLegal
PioneerLegal
StandardLegal
PauperNot legal
PremodernNot legal
cEDHLegal

Where it’s played now

Inclusion by archetype · Standard

% of archetype's lists running it · last 30 days · n=39 decks
ArchetypeFormatInclusionCopiesDecks (n)
Mardu DemonsStandard100%1
Sultai MidrangeStandard100%1
Dimir ControlStandard66.7%3
Dimir LootingStandard58.3%12
Dimir ElementalsStandard50%2
Dimir MidrangeStandard25%8
Golgari MidrangeStandard25%8
Sultai ControlStandard25%4
Data as of Jun 14, 2026 · MTGO + papercasthaven.com

Price

Nowhere to Run — price trend

Daily cheapest printing · USD · last 90 days · n=2 snapshots
Data as of Jun 14, 2026 · Scryfallcasthaven.com

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